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SealSwarm
File-count stress: 9950 zip entries (9745 files, 205 directories), most of them tiny. Zero dependencies.SealSwarm
9950 zip entries: 205 directory entries and 9731 small files under data/shard_*/, plus eight 2 MiB random blobs under assets/blobs/.
Content mix of the small files: 4 in 10 share one identical body, 3 in 10 come from a pool of 128 bodies, 3 in 10 are unique random bytes. That gives the blob store a lot of dedupe hits and a lot of rows to write, while the archive itself stays around 25 MB.
Nothing here does anything in a game.

