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| entry | default | description | synced with host |
|---|---|---|---|
| ClimbSpeedMultiplier | 1.0 | Ladder climb speed multiplier | ✓ |
| SprintingClimbSpeedMultiplier | 1.5 | Additional climb speed multiplier while sprinting | ✓ |
| TransitionSpeedMultiplier | 1.0 | Ladder enter/exit animation speed multiplier | ✓ |
| AllowTwoHanded | true | Whether ladders can be climbed while carrying a two-handed object | ✓ |
| ScaleAnimationSpeed | true | Whether the climbing animation is scaled to the climbing speed | ✓ |
| HideOneHanded | true | Whether one-handed items should be hidden while climbing a ladder | ✗ |
| HideTwoHanded | true | Whether two-handed items should be hidden while climbing a ladder | ✗ |
| entry | default | description | synced with host |
|---|---|---|---|
| ExtensionTime | 0.0 | How long extension ladders should stay extended, in seconds (0 for permanent) - lasts 20 seconds in vanilla | ✓ |
| EnableKillTrigger | true | Whether extension ladders should kill players they land on | ✓ |
| HoldToPickup | true | Whether the interact key needs to be held to pick up an activated extension ladder | ✗ |
| HoldTime | 0.5 | How long, in seconds, the interact key must be held if holdToPickup is true | ✗ |
| entry | default | description |
|---|---|---|
| DebugMode | false | Whether to display debug messages in the BepInEx console |
For networking to work, NetcodePatcher must be installed with dotnet tool install -g Evaisa.NetcodePatcher.Cli
To create a release zip in BetterLadders/BetterLadders/artifacts, run dotnet publish -c Release